Game On! Using Games to Engage and Teach*
For more information or to schedule this course, please contact Gary Richard Maixner III at gmaixner@iu.edu.
If you're looking for a teaching method that serves student-directed learning and gets students excited, play a game! Games are a fun and serious way to engage and teach students of all levels.
Designed for librarians, this course will enable you to decide if game-based learning is a good fit for your course or session, design tabletop games that serve your learning outcomes, and facilitate game playing in the classroom.
The course includes:
- An introduction to the psychology of game-based learning and how to make it work
- Guides to use in deciding if a game is a good fit, designing a game, and playing a game
- A worksheet for planning and designing games
- An opportunity to create your own tabletop game
Resource URL: [Pending]
Learning Objectives
After you have completed the course, you will be able to:
- Determine whether to use game-based learning
- Create a game that meets learning outcomes
- Facilitate a classroom game
- Adjust a game’s level of difficulty to accommodate student comfort with games
Agenda
- 0:00 - 0:20: Introduction to Game-Based Learning through playing library games
- 0:20 - 1:30: discussion on Game-Based Learning
- 1:30 - 2:30: Discussion on Game Design as it pertains to Game-Based Learning
- 2:30 - 4:00: Designing games as a group
Facility Requirements
Projector, wifi, flipchart, markers, pencils
MLA CE Credits: 4