Available Until 8/22/2023

Game On! Using Games to Engage and Teach*

For more information or to schedule this course, please contact Gary Richard Maixner III at gmaixner@iu.edu

If you're looking for a teaching method that serves student-directed learning and gets students excited, play a game! Games are a fun and serious way to engage and teach students of all levels.

Designed for librarians, this course will enable you to decide if game-based learning is a good fit for your course or session, design tabletop games that serve your learning outcomes, and facilitate game playing in the classroom.

The course includes:

  • An introduction to the psychology of game-based learning and how to make it work
  • Guides to use in deciding if a game is a good fit, designing a game, and playing a game
  • A worksheet for planning and designing games
  • An opportunity to create your own tabletop game

Resource URL: [Pending] 

Learning Objectives

After you have completed the course, you will be able to:

  • Determine whether to use game-based learning
  • Create a game that meets learning outcomes
  • Facilitate a classroom game
  • Adjust a game’s level of difficulty to accommodate student comfort with games

Agenda

  • 0:00 - 0:20: Introduction to Game-Based Learning through playing library games
  • 0:20 - 1:30: discussion on Game-Based Learning
  • 1:30 - 2:30: Discussion on Game Design as it pertains to Game-Based Learning
  • 2:30 - 4:00: Designing games as a group

Facility Requirements

Projector, wifi, flipchart, markers, pencils

MLA CE Credits: 4